Featuring new portraits for the Arcade & Time Attack, an actual Super SpongeBob that isn’t just SpongeBob with Red Eyes or Mermaid Man like in previous versions, and having SpongeBob SuperSponge remixes of the Sonic 2 songs! As well as the music from non-SpongeBob games being replaced by ones from actual SpongeBob games, primarily SuperSponge and a few from the GBA games.
Since I helped with the last update, Modex and Donald Tube helped with this update in terms of the SuperSponge remixes and the Super form respectively.
The music mixing is sorta odd, as most of the tracks are quiet while others are loud, however I can adapt to it. However, the music doesn’t loop properly, as it fades out after a certain period of time. I mean, how hard is it to just cut out the fade-out? I hate to say it, but I feel like Modex was sorta lazy on making the SuperSponge remixes into OGG files considering the fade-out part, not even just that, but the speed-up tracks are pitched up too! And since DZTVE’s audio tracks for the mod don’t have the pitched speed-up issue, it just feels a little off. And yeah, there’s also some speed-up tracks that weren’t replaced, at least with Wing Fortress, but that’s just a small nitpick, especially since older versions had that issue too.
And the Super form, while it does fit in, it just feels like Donald Tube slapped the SuperSponge 3 A.I.R Super form sprites into this mod and called it a day. It’s especially noticeable considering some sprites have mixels, and Super SpongeBob doesn’t glow like Super Sonic does, so it’s sorta poor sprite importing in my opinion, but I’m fine with that issue along with the previous issue.
Overall, despite the few issues I had with the mod, I had a lot of fun with this update! And while it does feel weird having a SpongeBob mod by DZTVE not including music from non-SpongeBob games anymore, I’m at least glad it’s able to fit in with today’s SpongeBob in Sonic mods, and I can praise the mod more for that.
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